The Fruit Bow. I made the fruit all rotten and as unappealing as I could without changing the geometry. The model was given to us, the model had to be at least 10 years old. I used a layered texture shader on the orange because the geometry was so awful that UVing it would be impossible.
This unfortunate creation was the interior lighting assignment. I rendered it wrong, it took 90 years still somehow for being such a low res image and the color is jacked up. Also I don't think this ones theme was very successful but I feel like sharing it here because it was a learning experience.
Lately I have been learning how to render in Maya with the Arnold renderer. All of these renders are assignments, but I think I went above and beyond what the assignments had called for because I want to be making things I am actually proud of rather than just doing the bare minimum,
Raptor Island. The island scene needed to have a the raptor model from our first assignment. My raptor was zombie inspired, if I had more time I might have themed him a bit better for a snowy scene like this. The snow is on image planes and there are several layers of them.